on the first day, i decided to start off with some basic iterative design processes. i designed two different objects: a math-art shape and a practical tool holder.
object 1: an 'oloid' is a mathematical shape defined as the convex hull between two perpendicular 240 degree circular sections separated by one radius-length. modeling this shape was challenging, and took some forethought and two tries to get right. printing it was straightfoward enough; the object was printed upright with supports.
object 2: a tool holder that i've been desiring for my workshop for quite some time. i have many tools and hadn't yet made a part to hold all of them. the piece required an iterative prototyping processes to make sure each tool fit properly and to fit the clip securely onto the table that it is attached to.
note the two versions each of the 'flat mock-up' of the tool-hole layout and clip profile pieces.
the final product fits the tools snugly, is well-organized, and holds itself very securely to the table.